Back to Cycles, now with OptiX.
Decided to finish a personal piece I've worked on some time ago :)
Usually, I'd go with Eevee over Cycles, mainly because of the realtime rendering (and I'd miss those fancy displacements from cycles, as well as proper lighting right off the bat)
However new Blender build introduced Nvidia OptiX Denoiser for Cycles and it's amazing - working in the rendered viewport can be sooo clean and fast!
Also here's an awesome tutorial on how to do clouds in Cycles:
https://www.youtube.com/watch?v=Y1Uc-DdRJgI